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~ Added back in the Tan Helmet as a separate item in the Spinning Wheel ~ Fixed the default blueprint for the Marine Tan Helmet ~ Added UAC Terminal which is a crafting bench for all the items in this mod (Craftable via the default crafting menu) ~ Added Shotgun, Super Shotgun, and Plasma Rifle with Alt Fire ~ Muzzle Fire Gfx has been updated on a lot of weapons ~ Stats of All weapons have been adjusted. ~ Custom Sound Effects has been added to all weapons. ~ The Shotgun and Super Shotgun has had their Gfx updated. ~ The Gfx for the UAC Terminal has been updated to a hellish Doom 3 look. ~ Added Chainsaw, Chaingun, and Rocket Launcher. (Note: BFG has a 20 second cooldown/firerate delay.)
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~ Added Red Commander Armor and Backpack. ~ Added Torn Armor and Black Torn Armor (The Armor you see on the doom title screen with tears and blood) Icon for the weapon has also been changed. The number of punches for a combo has been increased as well for balance. Has been updated to just a fist/punching. ~ Fixed a graphics error on the Basic Pants and Commander Pants ~ Added a Black Glove and Black Boot variant to the Basic Armor ~ Changed all crafting recipes to insta-craft ~ Fixed some notable issues in graphic images ~ Added Doom 3 Marine Armor Glove Variant and No Helmet Bloodless ~ Added the Doom 3 Marine Armor and Backpack UAC Station crafts Doom1/2 items and UAC Station crafts Doom3 items. All items from those games are craftable in different crafting benches. ~ Separated all items into two categories. ~ Added UAC Station crafting bench (craftable via default hand crafting menu) This is an update for those who want to play multiplayer without any unbalanced items in it. ~ v2.9.1 includes the "Welcome to Hell" folder containing the full mod, as well as a new folder called "DoomArmorOnly" which includes only the armor from this mod. ~ Tweaked with the Gfx of a couple of weapons
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~ Replaced the vanilla sound effects for "running out of energy" and "human player hurt"
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~ Added Doom 3 Chaingun, Rocket Launcher, Plasma Rifle, and Super Shotgun The weapons may not be "functional" in this mod but hopefully people get some enjoyment from the armor here in the armor only version of this mod. The mod I am working on is a Fallout mod and has infinitely more for me to work with for the type of mod I want to make in Starbound. I have started on a new mod entirely and I plan on taking what I've learned in this mod to that one. There isn't enough in the Doom canon universe to make for a whole experience throughout the game and not a lot of inspiration is coming by right now with this IP. The Doom IP isn't going as planned for how it fits and works in Starbound. Notice: This mod is put on hold for I don't know how long. A mod dedicated to everything that is Doom.
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